Behind the Scenes of the Fractured State Series: Part Three—THE FULL SERIES MAP

THE SOUTHWEST UNITED STATES HAS RADICALLY CHANGED BY 2035 THE FRACTURED STATE series sweeps you through this vast, twisted landscape with reluctant hero, Nathan Fisher, as he fights against all odds to keep his family alive. Click on the map to enlarge and explore. ORDER Fractured State today! Also, check out Behind the Scenes PART ONE , PART TWO, PART FOUR and PART FIVE.


Building the greater world surrounding THE FRACTURED STATE SERIES was a serious blast, but inventing the details of a near-future world was the proverbial “icing on the cake.” This is the kind of stuff I live for as a writer, and Fractured State was a fertile playground for these details. That said, it wasn’t easy. Set 20 years in the future, I found myself walking a thin line between advancing technology far enough to create a “wow factor” and keeping it familiar enough to the reader. The last thing I wanted to do was create a new vocabulary for readers. Here’s a fantastic example of that struggle, with a slightly disappointing ending. What do you call a cell phone/smart phone 20 years from now? The answer isn’t simple, or is it? I got a crazy idea during the developmental edit, based on a suggestion from my developmental editor (I blame David!), to replace every instance of smartphone with the term LINK. We’d discussed the technology upgrades evident in the manuscript and agreed that the device served as more of a communications link, but we couldn’t call it a COMLINK. That term had been coined by the Star Wars franchise years ago, and it didn’t sound right, anyway. But what about LINK? That’s simple, catchy…hey,


With the release of FRACTURED STATE less than a month away, I thought I’d give readers and fans a look behind the scenes at the creation of the near future, dystopian world supporting the story. As most of you know, I spend a considerable amount of time envisioning and creating the worlds behind my fiction. The process is time consuming, and if left unchecked, can take on a life of its own. I know this from experience. When I started to create the world for my first novel, The Jakarta Pandemic, I reached a point, long into the early stages of development, where I asked myself: “When are you going to actually start writing the story?” I didn’t have an answer, which in itself was my answer. It was time to quit researching the world, describing characters on notepads, creating maps, developing timelines—AND TIME TO GET DOWN TO BUSINESS. I had spent months world building, when I could and should have been writing. With that lesson SORT OF learned—a few times, I’ve developed a rough world-building process that gets me started and keeps me on the right track. 1.) Creating a world to support a series requires me to create a ALTERNATE